section_06

UE5
Aura
Udemy
Game
Programming
Author

Serika Yuzuki

Published

December 14, 2023

概要

sec 06

  1. Recreate all functionalities in GamePlayEffect

発見

問題

問題点

FGameplayEffectContextHandle?? FGameplayEffectSpecHandle??

FGameplayEffectContextHandle EffectContextHandle = AbilitySystemComponent->MakeEffectContext();
EffectContextHandle.AddSourceObject(this);
FGameplayEffectSpecHandle EffectSpecHandle = AbilitySystemComponent->MakeOutgoingSpec(GameplayEffectClass, 1, EffectContextHandle);
AbilitySystemComponent->ApplyGameplayEffectSpecToSelf(*EffectSpecHandle.Data.Get());

呪文として覚えておくか……。

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